Point Light
Type: "mp.pointLight"
Inputs
| Property | Type |
|---|---|
| enabled | boolean — default trueIf true the point light is active in the scene. |
| color | { r: number, g: number, b: number } — default { r: 1.0, g: 1.0, b: 1.0 }The color of the light. Each color component is a number between 0 and 1. |
| intensity | number — default 2The light intensity. |
| position | { x: number, y: number, z: number } — default { x: 1, y: 5, z: 1 }The world space position of the point light. |
| distance | number — default '0' Maximum range of the light. Default is 0 (no limit). |
| decay | number — default 1The amount the light dims from the point light. |
| debug | boolean — default falseEnables debugging visuals. |
var [ sceneObject ] = await sdk.Scene.createObjects(1);
var node = sceneObject.addNode();
var initial = {
enabled: false,
color: {
r: 0, g: 1, b: 0
},
intensity: 0.8,
position: {
x: 0, y: 1, z: 0
},
distance: 10,
decay: 1,
debug: false,
};
node.addComponent('mp.pointLight', initial);
node.start();