Scene.InputPath
A path to a component's input property
Methods
bind
bind(outputPath: Scene.OutputPath): void
Bind this path to an OutputPath. As the value of the bound output path changes, the value returned by get will also change
| Parameter | Type |
|---|---|
| outputPath | Scene.OutputPath the output path to bind to |
set
set(newVal: T): void
Set the value of the property associated with this path
| Parameter | Type |
|---|---|
| newVal | T the new value to set |