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Scene.OutputPath

A path to a component's output property

Extends: Scene.PathBase

Properties
Methods

Properties

id

id: (readonly) string

The id of this path. Set to a random string, or the id provided when creating the path

object

object: (readonly) Scene.IObject

The object this path is associated with

Methods

bind

bind(inputPath: Scene.InputPath): void

Bind this path to an InputPath. As the value of this output changes, the value returned by the bound InputPath.get will also change

ParameterType
inputPathScene.InputPath

get

get(): T

Get the value of the property associated with this path

Returns: T